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NPC Generator

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Advanced [show]


Malquis Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized opal on her left hand. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north, but her parents moved at a very young age to the east. She has had some formal dancing training, and achieved minor success. She now owns her own business.

Motivation: Wants to open a new tavern; and meet up once more with her childhood friend

Ideals: Persistence, Artistic. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Malquis Madden, Female Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and prefers to wear brown pants and tee shirts. Her left hand appears badly burned and disfigured. Her white hair is styled in orderly dreadlocks. Her eyes are violet and she is always smoking a pipe.

Personality: Anbera hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She takes great joy in being the best Ruler in town.

History: The child of northern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Job, Immigrant, Religious. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Anbera Goldfinder, Female Dwarf Cleric 8
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large black mantle and cape that has been intricately interwoven into his red robe. His chestnut hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Zepar Secret, Male Tiefling Rogue 6
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 10 (+0)16 (+3)
Skills Acrobatics +4, Nature +7
Senses Passive Perception 10
Languages Common, Infernal, Terran, Sylvan, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +7

Possessions: 800 gp. Obsidian (6 gp). Brown-green garnet (90 gp). Black pearl (300 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green coat over a blue low-cut shirt, and a deerstalker hat upon his head. He wears his gold crest up. His gold eyes peer out from beneath his deerstalker green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Gifted. Bonds: Family, Military, Job, Rich. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Trynnicus Jerynomonis, Male Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 150 gp. Brown-green garnet (130 gp).


Social Check DCs


Xappan Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his ceremonial dagger. He has done his best to style his blue hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Xappan studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Entrepeneur, Gifted. Flaws: Insane. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Xappan Principle, Male Tiefling Fighter 18
Medium (5'5") Tiefling, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 153 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills History +8, Religion +8
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4

Possessions: 18000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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