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Advanced [show]


Akta Madness, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a green and red handkerchief worn on her left side. She carries a battered bastard sword and tarnished shortbow as well. Her white hair is drawn into a tight pony tail with a card scrunchie. Her gold eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Knight business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Akta grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Akta. Since then, she has sought to make the best of life.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and money/treasure

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Job, Criminal record, Rich. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Akta Madness, Female Tiefling Aristocrat 9
Medium (5'7") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 15 (+2)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Cumpen Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is chestnut and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants her loneliness to end.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Has a crush, Rich. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Cumpen Ironhide, Female Gnome Commoner 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Anakis Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears baggy black pantaloons and a brown scarf. Her right hand appears badly burned and disfigured. She has done her best to style her black hair to look like a famous performer. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Anakis has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a painter and was forced into it by her family

Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Anakis Hope, Female Tiefling Warrior 4
Medium (5'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp. Carnelian (20 gp). Onyx (20 gp). Black star sapphire (900 gp). Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Cecily Compton, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear grey pants and tee shirts. Her whole body is exceptionally muscular. She has a long silver ponytail with little hanging trinkets. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Cecily was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of drow.

Ideals: Gifted. Bonds: Immigrant, Enemies, Poor, Adventurer. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cecily Compton, Female Human Monk 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Barendd Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears a well pressed and immaculate suit (or dress). His left hand appears badly burned and disfigured. His hair is blonde, silky, and of moderate length. He has gleaming, smiling gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Attractive, In love, Criminal record. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Barendd Bigtoe, Male Dwarf Barbarian 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 129 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 19 (+4)13 (+1) 8 (-1)12 (+1)
Skills Deception +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (70 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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