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NPC Generator

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Advanced [show]


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has styled his cinnamon fur well, parting it to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and regain custody of his son

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Aura Of Clay, Male Tabaxi Fighter 13
Medium (6'6") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 115 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Stealth +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7

Possessions: 700 pp. Sard (50 gp). Lapis lazuli (4 gp). Jet (70 gp). Rock crystal (50 gp). Iolite (50 gp). Golden yellow topaz (600 gp). 1 Medium magic item.


Social Check DCs


Henry Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His clothes are grease stained in places. He wears a top hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Has a crush. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Sherman, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 10 (+0)7 (-2)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Oppah Ningel, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. She wears a Stetson hat to hide her balding. She has gleaming, smiling green eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to be a roofer again

Ideals: Athletic. Bonds: Religious, Mentor, Job. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Oppah Ningel, Female Gnome Ranger 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Veloptima Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She wears a deerstalker hat to cover her moderate length blonde hair. Her eyes are gray and she is always smoking a pipe.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted necromantic powers by her dying brother.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Disciplined, Gifted. Bonds: Rich, Nature, Job. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Veloptima Bafflestone, Female Gnome Paladin 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 85 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 4d6-3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 6000 gp. White pearl (70 gp). Brown-green garnet (70 gp). Alexandrite (1200 gp). Chrysoprase (50 gp). Violet garnet (1200 gp). Silver pearl (70 gp). Eye agate (16 gp). Violet garnet (1200 gp). Eye agate (16 gp). Black star sapphire (1400 gp). Hematite (16 gp). White opal (1400 gp). 1 Medium magic item.


Social Check DCs


Diesa Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. She keeps her long white hair kept up in a rat tail. She has violet eyes and a grey hat with a black feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a white middle class family as the only child. Diesa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end her boredom; and she is content

Ideals: Fighting. Flaws: Shy, Insane, Mundane. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Diesa Bofdann, Female Dwarf Druid 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 170 gp.


Social Check DCs

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