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Advanced [show]


Duvamil Munggen, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. She wears her auburn hair down. Her eyes are likewise gray.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a slaver, Duvamil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Duvamil Munggen, Female Gnome Expert 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Ghâm Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy white suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.

History: Ghâm was born with his mother's beautiful face. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and human compassion

Ideals: Professionalism, Gifted, Impeccable. Flaws: Racist, Addict. Bonds: Attractive. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Ghâm Wallace, Male Half-Orc Paladin 11
Medium (5'3") Half-Orc, Chaotic Good (CR 11)
Armor Class 9
Hit Points 52 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. Violet garnet (900 gp). Coral (100 gp). Onyx (30 gp). Golden yellow topaz (900 gp). Iolite (30 gp). Coral (100 gp). Obsidian (11 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Manfred Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his brown hair down. His blue eyes are slightly larger than normal.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has recently gotten a pet goose that steals things from people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has comitted a past crime that haunts him to this day

Flaws: Depressed. Bonds: Rich, Adventurer, Criminal record, Debt. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Manfred Wilberforce, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Art Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. He has dyed his greying black fur a little too much giving a sharp black color. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Art's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Barkeep, but he got bored and became a Laborer. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Philantrophist, Fighting. Bonds: Poor, Job. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Art Blossom, Male Tabaxi Druid 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp.


Social Check DCs


Harann Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. She keeps her silver crest in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Harann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Miner, but she was a colossal failure. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Joker. Bonds: Poor, Religious, Mentor, Job, Family. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Harann Imbixtellrhyst, Female Dragonborn Aristocrat 5
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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