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NPC Generator

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Advanced [show]


Eloise Beckwith, Female Human [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a black coat with grey slacks, and carries ceremonial daggers. She has wavy auburn hair. This green eyed easterner is not easily forgotten.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As long as the job gets done she does not care how it got done.

History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a daughter. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Professionalism, Entrepeneur. Bonds: In love. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Eloise Beckwith, Female Human Wizard 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Freshwater pearl (11 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Corkitron Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and beady.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: His religion dominates his actions; and he's attracted to the pc

Flaws: Ugly, Forgetful. Bonds: Poor, Has a crush, Religious. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Corkitron Brushgather, Male Halfling Expert 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 9 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics -1, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tricking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. He has wavy black fur. His copper eyes have a joyful gleam in them most of the time.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Rich, Family, Slave. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking Of Snakes, Male Tabaxi Aristocrat 12
Medium (5'8") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Old masterpiece painting (1900 gp). Silver chalice with lapis lazuli gems (110 gp). A small bag of saffron. (70 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean black cloak covering his clean studded leather. His moppish silver hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is a Lamia in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tûmûg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tûmûg. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record, Enemies. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Tûmûg Dumph, Male Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 8 (-1)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Blue star sapphire (600 gp). Golden pearl (140 gp). Golden pearl (140 gp). 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Rael Holimion, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan costume with the symbols of the four houses of cards on his torso. His silver hair is greasy and uncared for. His ears are large.

Personality: Overbrimming with self-confidence, Rael isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a bit of a xeno-phobe, disliking non-Elves.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Rael reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Military. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Rael Holimion, Male Elf Paladin 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp.


Social Check DCs

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