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NPC Generator

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Advanced [show]


Millicent Ansley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of magic around her neck, and a trident on her belt. She wears a deerstalker hat to hide her balding. Her eyes are green and catlike.

Personality: She has always had a great fascination with Half-Elven culture. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Millicent was born with her father's beautiful face. She dropped out of school before completing her studies. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Half-Elven compassion.

Ideals: Fighting, Entrepeneur, Logical. Flaws: Racist. Bonds: Attractive. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Millicent Ansley, Female Human Fighter 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Dayereth Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries scimitars. He wears a small hat to cover his moderate length black hair. His eyes are amber and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Assassin again; and seeks redemption

Ideals: Fighting, Passionate, Pacifist. Flaws: Ugly. Bonds: Nature. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Dayereth Staurheim, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Black pearl (1000 gp).


Social Check DCs


Argran Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His golden hair is singed and shortened. He has blue eyes and a black hat with a white feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Argran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Slave, Nature. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Argran Wharton, Male Half-Orc Warrior 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. Sapphire pendant on gold chain (2100 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Sammal Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is knotted and matted. His eyes are silver.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Sammal studied abroad. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sammal's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Insomniac, Antagonistic. Bonds: Criminal record. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Sammal Guile, Male Tiefling Cleric 16
Medium (5'6") Tiefling, True Neutral (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills History +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 11000 gp. Obsidian (13 gp). Chalcedony (70 gp). Hematite (13 gp). Blue-white diamond (4000 gp). Blue sapphire (600 gp). Black opal (600 gp). Freshwater pearl (13 gp). Red spinel (60 gp). Chrysoprase (70 gp). Violet garnet (1400 gp). Azurite (13 gp). Freshwater pearl (13 gp). Tourmaline (60 gp). Onyx (70 gp). Moonstone (70 gp). Freshwater pearl (13 gp). Deep blue spinel (1400 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs


Pallabar Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy blue pantaloons and a tan scarf. He is bald on top and has large golden tufts of hair around his ears. His amber unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: Pallabar lived on a farm with his father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Pallabar has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Pallabar Bafflestone, Male Gnome Wizard 8
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 14 (+2)7 (-2)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 40 pp. Black star sapphire (700 gp). Alexandrite (1000 gp). Rose (50 gp). Moss agate (8 gp). Black opal (700 gp). Bloodstone (50 gp).


Social Check DCs

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