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NPC Generator

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Advanced [show]


Dustin Kenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown coat over a white low-cut shirt, and a small hat upon his head. His auburn hair is kept up in a ponytail inside a small hat. His eyes, though not visible through his cowl, are brown.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Enemies, Criminal record. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Dustin Kenley, Male Human Warrior 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 370 gp.


Social Check DCs


Spear Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. She has a slight overbite and is overall scrawny. Her brown fur is slicked back into a classic pompadour. Her fierce green eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Spear took refuge in the old dungeon and found the beat up trident and armor she uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Spear Paws, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate.


Social Check DCs


Pandjed Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His copper crest is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Pandjed is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 6 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Attractive, Immigrant. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Pandjed Wivvyrholdalphiax, Male Dragonborn Monk 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)15 (+2) 16 (+3)14 (+2)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. Jet (90 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His long white fur is drawn into a two foot long braid. He has a dull look in his amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Opinionated. Bonds: Criminal record, Rich, Guardian, Enemies. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Cloud Candle, Male Tabaxi Warlock 3
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 12 (+1)19 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp.


Social Check DCs


Ratak Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ratak was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Ratak Denholm, Male Half-Orc Monk 5
Medium (5'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Blue quartz (8 gp). Aquamarine (1200 gp). Blue quartz (8 gp).


Social Check DCs

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