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NPC Generator

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Advanced [show]


Whurbin Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. His violet eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Bather, Whurbin learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Job, Criminal record, Adventurer. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Whurbin Balderk, Male Dwarf Rogue 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 26 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Terran
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Browning, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a small toy that she constantly fidgets with.

History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's since become an addict/alcoholic.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to get laid

Ideals: Optimist. Flaws: Ugly, Insane, Addict. Bonds: Poor. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Margery Browning, Female Human Bard 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)16 (+3) 18 (+4)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 14
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 360 gp.


Social Check DCs


Mardnab Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She dresses like a well dressed Marshal does. Beneath her clothing is a huge mess of scar tissue. She has wavy brown hair. This green eyed westerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Marshal.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Gifted. Bonds: Job, Slave, Mentor. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Mardnab Welber, Female Gnome Expert 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 110 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)15 (+2) 8 (-1)15 (+2)
Skills Persuasion +7, Religion +7
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1

Possessions: 500 pp. Golden yellow topaz (300 gp). Emerald (1300 gp). Tiger eye turquoise (15 gp). Rock crystal (40 gp). Banded agate (15 gp). Red spinel (80 gp). Peridot (40 gp). Golden yellow topaz (300 gp). Star ruby (1300 gp). Peridot (40 gp). Black pearl (300 gp). Jade (80 gp). Malachite (15 gp). Carnelian (40 gp). Moonstone (40 gp). Aquamarine (300 gp).


Social Check DCs


Isabella Cotton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dark leathers with embroidery. Her brown hair is cut jaggedly and amateurishly. She has gray eyes and a grey hat with a green feather.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Isabella Cotton, Female Human Paladin 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Banded agate (16 gp).


Social Check DCs


Ghâm Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black coat over a white low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Ghâm Pickering, Male Half-Orc Barbarian 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)5 (-3) 13 (+1)13 (+1)
Skills Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Obsidian (9 gp). Rhodochrosite (9 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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