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Advanced [show]


Drifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His gray fur is thinning but still full. His face is scarred and worn.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Drifting lived on a farm with his father, near the main road leading to a nearby town. Through the years after Drifting was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drifting's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Family. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Drifting Of World, Male Tabaxi Warlock 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)7 (-2) 11 (+0)10 (+0)
Skills Nature +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Takra Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Ideals: Fighting, Extrovert. Flaws: Insomniac, Shy, Disease. Bonds: Rich. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Takra Kitchur, Male Half-Orc Paladin 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Deep green spinel (110 gp).


Social Check DCs


Bertram Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has black hair. His eyes are violet and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow.

Flaws: Ugly, Antagonistic, Shy. Bonds: Military, Nature. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Bertram Wiseacre, Male Halfling Warlock 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp. Carved bone or ivory statuette (30 gp).


Social Check DCs


Maynild Tewksbury, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has black hair. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Disciplined, Joker. Flaws: Mundane. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Maynild Tewksbury, Female Human Aristocrat 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 11 (+0)18 (+4)
Skills History +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Erevan Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, tan cloak. He has a small bristly mustache and wavy chestnut hair. He has gray eyes and a tan hat with a violet feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: Born to a Bellfounder, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Erevan Netyoive, Male Elf Rogue 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs

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