Sammal Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears green leather gloves, a green jacket, and tight pants. His silver hair is lengthy and is close to two feet long. His silver unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Assassin profession.
History: Born in the south to a Stableman, Sammal learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Job, Military. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 145 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +7
Possessions: 6000 gp. Deep green spinel (60 gp). Moonstone (20 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardred Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of scythes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. With wild blonde hair. She wears a mask on her face.
Personality: She is almost excessively polite to everyone, even when angry. She is skeptical of what others tell her and is slow to trust.
History: Mardred was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 104 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 400 pp.
Ruloth Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her black boots flare out at the collars. She has styled her gold crest well, parting it to the right. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. The war was a terrible time for her, and Ruloth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a Glassblower, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered writing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Military, Poor. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 400 gp. Eye agate (7 gp).
Elegant Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean pastel cloak covering his clean studded leather, and a wedding ring on his left hand. His gray fur is unkempt and raggedy. His eyes, though not visible through his cowl, are copper.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Elegant enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: In love, Poor. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Donella Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She usually wears her blue robe and has her scimitar always slung over her shoulder. She sports a flattop hair cut. Her eyes are a pleasant violet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Justice, Gifted, Fighting. Flaws: Hedonist. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Freshwater pearl (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
