Shax Charity, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a green coat over a black low-cut shirt, and a deerstalker hat upon her head. Beneath her clothing is a huge mess of scar tissue. Her black hair is singed and shortened. Her red unseeing eyes seem to look past you.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Bricklayer mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is terrified, and will act out of fear; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Disease, Shy, Fearful. Bonds: Slave. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 5 (-3) | 20 (+5) |
Senses Passive Perception 7
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jacoba Gresham, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish black hair is in a traditional bowl cut. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the recently deceased. She feeds upon the attention of others.
History: Jacoba hails from a village terrorized by illithids. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted martial powers by her dying sister.
Motivation: She's looking for her big break; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Bonds: Adventurer, Attractive, Enemies, Military. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 9000 sp. Sard (40 gp).
Ellywick Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Calm and collected, she is a well trained Apothecary. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born at the edge of vast forest. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Justice. Bonds: Attractive, Job, Nature. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 150 gp. 8 Acid flasks.
Erky Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He has shaved his head bald. He has violet eyes and a blue hat with a black feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Religious, Mentor. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 81 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 200 pp. Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them
History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Optimist, Fighting. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 310 gp. 1 Masterwork Uncommon Weapon.
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