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Advanced [show]


Joser Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: Joser is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of southern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Joser Reedfellow, Male Halfling Sorcerer 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp.


Social Check DCs


Nordak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a grey armored body suit, with a simple pastel line shooting up and back down. His hair is chestnut and very short. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Religious, Poor, Adventurer. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Nordak Brazzik, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. 1 Breastplate.


Social Check DCs


Bertram Ogden, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a fancy brown suit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Rich, Nature, Job, Family. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Bertram Ogden, Male Human Rogue 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +1, History +4
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Black pearl (200 gp). Malachite (5 gp). 1 Breastplate. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Koth Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. In his 13th year, his parents were killed by a giants raid, leaving Koth alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Koth Tatum, Male Half-Orc Adept 3
Medium (6'10") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 7 (-2)8 (-1)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp.


Social Check DCs


Sindri Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He keeps his red hair in a pixie cut. He has hazel eyes and a tan hat with a brown feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. He worked as a nervous Sage and found it very stressful. He inherited the family business which he has now maintained for 12 years.

Motivation: He wants to get laid; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Military, Job, Has a crush. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Sindri Bafflestone, Male Gnome Aristocrat 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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