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Advanced [show]


Drusilia Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries a battered trident and tarnished club as well. She wears a broad hat to hide her balding. Her fierce green eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the east to a Interpreter, Drusilia learned a great deal about her mother's area of expertise. Her parents enrolled her in a Fighter school at a young age so that she could practice her psionic talents. She struck the Interpreter job and began her own company from there.

Motivation: Wants to open a new tavern; and to be a detective again

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Drusilia Rothenel, Female Elf Fighter 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 13 (+1)6 (-2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elizabeth Bradford, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her blonde hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Elizabeth was raised in a hard working conservative environment. Through the years after Elizabeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Elizabeth's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Layabout.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Elizabeth Bradford, Female Human Monk 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white costume with the symbols of strength on his torso. His auburn hair is heavily combed to the right. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Guard father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Ideals: Athletic. Flaws: Hedonist, Fearful, Disease, Insomniac. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Tealeaf, Male Halfling Ranger 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 12 (+1)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Brown-green garnet (150 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Wymar Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean violet cloak covering his clean studded leather. He has wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Cynical, Racist, Impulsive. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Arnuanna, Male Half-Elf Warrior 14
Medium (4'11") Half-Elf, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 88 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 200 pp. Alexandrite (900 gp). Black pearl (900 gp). Zircon (20 gp). Obsidian (8 gp). Tiger eye turquoise (8 gp). Aquamarine (900 gp). Star ruby (500 gp). Chalcedony (20 gp). 1 Medium magic item.


Social Check DCs


Ellywick Offund, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a broad hat to cover her moderate length black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She now mingles about in high society.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Attractive, Job. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Ellywick Offund, Female Gnome Warlock 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Obsidian (11 gp). 1 Minor magic item.


Social Check DCs

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