Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a scimitar. His hair is cut close to his head. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item.
Lone In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'5" and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His right leg appears badly burned and disfigured. He wears his cinnamon fur down. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: He was born in a small island village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Bonds: Attractive, Family, Nature. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 14)
Armor Class 13
Hit Points 60 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 2000 gp. Deep blue spinel (1300 gp). Carnelian (60 gp). Freshwater pearl (14 gp). Rose (60 gp). Red garnet (120 gp). Violet garnet (1300 gp). Tiger eye turquoise (14 gp). Fire opal (800 gp). Red spinel (120 gp). Violet garnet (1300 gp). Eye agate (14 gp). 1 Medium magic item.
Aura Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'10", this woman prefers to wear brown clothing when she does not wear armor. Her yellow fur is knotted and matted. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born at the edge of vast desert. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently she has begun working with bootleggers and crooks.
Motivation: Her religion dominates her actions; and she has decided she is irredeemable
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Criminal record, Religious. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 290 gp. 1 Silk rope.
Lewis Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears just a grey suit. He carries a battered falchion and tarnished whip as well. His hair is short and auburn. His eyes, though not visible through his cowl, are violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Justice, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 sp.
Harriet Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. With bright white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is afraid of women and trembles around them
History: She was born to loving parents in a slum to the east. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Mayor.
Motivation: To get a good night's sleep; and balancing her hectic life and new mayor responsibilities is difficult
Flaws: Selfish, Shy, Insomniac. Bonds: Poor, Job. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
