Rael Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin black vertical stripes and violet pants. His hair, while still mostly silver, has prominent grey streaks. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Rael has worked very hard to control his curse. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Rich, Has a crush. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 900 sp.
Baradad Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green top hat and green clothes. His copper crest is still thick. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: Baradad was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Job, Adventurer. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp.
Seraphina Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear white pants and tee shirts. Her blonde hair is wavy and long. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy and tries to find solutions quickly.
History: She was born into a rich family. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Lazy. Bonds: Attractive, Rich, Nature. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1900 sp.
Harvest Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man likes to wear brown tank tops with pastel pants. His fur is cut close to his head. He wears large thick round spectacles.
Personality: Harvest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He takes great joy in being the best Merchant in town.
History: He was born in a small plains village. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Sabotage a competitor; and expand his business
Ideals: Athletic, Artistic. Bonds: Job, Nature, Enemies. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp.
Dentratha Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her crest is copper and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Through the years after Dentratha was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Dentratha's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent father.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family, Religious. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2600 sp. Deep blue spinel (900 gp). Alexandrite (900 gp).
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