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NPC Generator

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Advanced [show]


Antinua Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has slicked back auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She never swears and excessively uses polite adverbs when speaking. Further she is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Antinua studied abroad. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Antinua Xistsrith, Female Elf Warlock 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 2900 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Diggory Gracey, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Masseuse does. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His white hair, when down, is lengthy. This gray eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Gracey, Male Human Warrior 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 10 (+0)17 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Hugolina Ramsay, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing colorful clothing, dressed as a Sage. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sage arts, while her father instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: Rich, Military. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugolina Ramsay, Female Human Monk 7
Medium (4'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 16 (+3)19 (+4)
Skills Persuasion +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 80000 cp.


Social Check DCs


Mella Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears just a blue suit. She is an epitome of beauty. She has done her best to style her chestnut hair to look like a famous performer. She has a dull look in her gray eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out

Flaws: Shy, Impulsive. Bonds: Attractive, Rich, Slave. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Mella Dalanthan, Female Elf Cleric 8
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 14 (+2)7 (-2)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 20000 cp. Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of clubs on his belt, each one with a emerald on the hilt. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Rich. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Wrenn Gummen, Male Gnome Cleric 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Minor magic item.


Social Check DCs

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