Krimmon Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears tight fitting clothing which further accentuates his frame. He wears his white hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up work as a Interpreter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and his religion dominates his actions
Flaws: PTSD. Bonds: Attractive, Job, Family, Poor, Religious. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Tawar Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She is renowned for her bright white dresses and hats. She has a hunchback. She has shaved her head bald. She has amber eyes and a white hat with a black feather.
Personality: Aggressive, abrasive, and angry, Tawar embodies much of what other species detest in the Half-Orcs. Her job bores her to no end. She has decided to make it more interesting.
History: She was born into a rich family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now travels the world, in search of power and loot.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Criminal record, Rich. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 18 (+4) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp.
Nemeia Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'4" southern woman, she wears baggy green pantaloons and a pastel scarf. Her long silver hair is drawn into a two foot long braid. She has several tiny aquamarine earrings on each ear.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is not mentally stable, and does not behave rationally; and she is greedy
Flaws: Insane. Bonds: Rich, Adventurer, Immigrant, Religious. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 14)
Armor Class 8
Hit Points 63 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 5000 gp. Star ruby (1000 gp). Rich purple corundum (1000 gp). Citrine (40 gp). Emerald (1000 gp).
Orryn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long golden hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with a lost civilization.
History: Orryn was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Money/treasure; and obtaining odd cultural halfling artifacts is his passion
Bonds: Attractive, Adventurer, Family, Criminal record, Rich. Occupation: Spy
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Average lock. 1 Spyglass.
Aura Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. He has wavy orange fur. His half smiles and green eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Aura was born with his mother's beautiful face. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.
Motivation: He would like to get married and retire; and he's looking for his big break
Flaws: Disease. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
