Dain Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His golden hair has been sun bleached extensively. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he has money and likes to spend it
Flaws: Depressed, Ugly. Bonds: Rich, Military, Family. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 79 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Eathalena, Female Elf [Permalink]
Personal [hide]
Description: This southern woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her hair is short and auburn. Her eyes are gray and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often
Ideals: Athletic, Professionalism. Bonds: Poor, Immigrant, Slave. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Violet garnet (900 gp).
Baelitae Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her chestnut hair is greasy and uncared for. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Baelitae grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baelitae. She inherited the family business which she has now maintained for 3 years.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 18 (+4) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Celestial, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Bûbol Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 17)
Armor Class 11
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
Possessions: 1500 pp. Chrysoprase (20 gp). Lapis lazuli (4 gp). Zircon (20 gp). Bloodstone (20 gp). Chalcedony (20 gp). Pink pearl (140 gp). Malachite (4 gp). Alexandrite (800 gp). Eye agate (4 gp). Carnelian (20 gp). Banded agate (4 gp). Eye agate (4 gp). Eye agate (4 gp). Black pearl (800 gp). Emerald (1300 gp). Black pearl (800 gp). Black pearl (800 gp). Tiger eye turquoise (4 gp). Deep blue spinel (800 gp). Azurite (4 gp). Freshwater pearl (4 gp). Alexandrite (800 gp). Smoky quartz (20 gp). Black pearl (800 gp). Rhodochrosite (4 gp). Chalcedony (20 gp). Black pearl (800 gp). Black pearl (800 gp). Rhodochrosite (4 gp). Peridot (20 gp).
Euphemia Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a red feathered hat and red clothes, and a wedding ring on her left hand. She sports a flattop hair cut. She has gleaming, smiling gray eyes.
Personality: Euphemia is depressed about a lot of things. She tends to be a nihilist. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to loving parents in a slum to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Barrister.
Motivation: To find somewhere to settle down; and she feels kind of lost in life
Ideals: Logical. Flaws: Depressed, Mundane. Bonds: In love, Poor, Job. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
