Nelkin Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white cloak and cross-gartered grey stockings. His head has been shaved. His eyes are likewise hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.
History: Nelkin lived on a farm with his father, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family.
Ideals: Athletic, Passionate, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 103 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 pp. Jeweled anklet (4000 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Finely wrought small gold bracelet (30 gp). Solid gold idol (300 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (800 gp).
Trail Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is renowned for her bright brown dresses and hats, she is not a threatening figure. Her yellow fur is kept up in a ponytail inside a feathered hat. She wears an eyepatch.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the east to a Merchant, Trail learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She struck the Merchant job and began her own company from there.
Motivation: She's in love; and to be a weaver again
Flaws: Ugly, Depressed. Bonds: Criminal record, Job, Adventurer, Has a crush. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 72 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1800 gp. Hematite (4 gp). White opal (1400 gp).
Dûgz Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. With bright black hair and a scraggly beard. His green eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Shipwright for hire.
Motivation: To be a Priest again.
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Job. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Vondal Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He is portly but not overly obese. He has a silver handlebar mustache and slicked back silver hair. His amber eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vondal took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He struck the Bookbinder job and began his own company from there.
Motivation: He wants to get laid; and expand his business
Ideals: Professionalism. Flaws: Depressed. Bonds: Nature, Job, Has a crush. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 19 (+4) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 3 Alchemist’s fire.
Shágflak Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair is long and unkept. He has gleaming, smiling gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shágflak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and many dire rats want him driven away
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 10000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
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