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NPC Generator

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Advanced [show]


Frouse Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He has a long red beard with little hanging trinkets. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Optimist, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Frouse Fapplestamp, Male Gnome Cleric 6
Small (3'6") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)7 (-2) 17 (+3)13 (+1)
Skills Intimidation +4, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 200 gp.


Social Check DCs


Faran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears his silver hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Addict. Bonds: Attractive, Family, Poor, Criminal record. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Faran Wildheart, Male Halfling Barbarian 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Goblin, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. Coral (70 gp).


Social Check DCs


Unvera Turen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has brown eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village she learned the ways of the warrior from her father. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: She wants revenge against drow; and a deep hatred of drow

Ideals: Joker, Fighting, Gifted. Bonds: Rich, Enemies. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Unvera Turen, Female Gnome Sorcerer 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 75 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 15 (+2)18 (+4)
Skills Animal Handling +7, Persuasion +9
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: Star rose quartz (60 gp). Chrysoprase (60 gp). Rhodochrosite (15 gp). Deep green spinel (160 gp). Rhodochrosite (15 gp). Blue quartz (15 gp). Violet garnet (200 gp). Brown-green garnet (160 gp). Eye agate (15 gp). Black pearl (200 gp). Obsidian (15 gp). Tourmaline (160 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Three was raised in a hard working conservative environment. Three liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Shy, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Three Treat, Female Tabaxi Monk 13
Medium (6'0") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 91 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Amethyst (80 gp). Blue star sapphire (600 gp). Moss agate (16 gp). Lapis lazuli (16 gp). Jasper (20 gp). Malachite (16 gp). Star ruby (600 gp). Alexandrite (1100 gp). Canary diamond (4000 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, red, dusty cloak. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fulbar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fulbar. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly, Impulsive, Mundane. Bonds: Criminal record. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Fulbar Stoutman, Male Halfling Rogue 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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