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NPC Generator

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Advanced [show]


Nikki Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her greataxe ready. Her broad hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with a lost civilization.

History: She was born at the edge of vast mountains. Nikki was born on a far western mountains where she grew up under the tutelage of her mother, an expert Sculptor. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature, Immigrant. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Nikki Brightmoon, Female Halfling Rogue 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Zephan Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a yellow low-cut shirt, and a deerstalker hat upon his head, and he perpetually has his bastard sword ready. He keeps his dark red hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Zephan Justice, Male Tiefling Commoner 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills History +7, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Aquan, Terran, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 130 pp. 1 Minor magic item.


Social Check DCs


Nuthra Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her green crest is drawn into a tight pony tail with a rose scrunchie. Her eyes are a pleasant gold.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nuthra took refuge in the old dungeon and found the beat up spear and armor she uses now. Since then, she has sought to make the best of life.

Motivation: She is greedy; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy, Insane. Bonds: Attractive, Nature, Rich. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Nuthra Mohradyllion, Female Dragonborn Cleric 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 7 (-2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 8
Languages Common, Gnome, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 29000 cp.


Social Check DCs


Bertram Stapleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears grey painted combat armor at almost all times. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Bertram Stapleton, Male Human Rogue 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morgran Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey tunic with brown highlights, and long tan pants that bunch up around his shoes. He wears his auburn hair up. His eyes are likewise hazel.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Morgran lived on a farm with his mother, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Morgran has worked very hard to control his curse. He has achieved small success as a Bricklayer.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, In love, Family. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Morgran Trueanvil, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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