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Advanced [show]


Serpent Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on her right hand. She keeps her white fur in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Doctor, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Bonds: Poor, In love, Attractive. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Serpent Of Storm, Female Tabaxi Rogue 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 17 (+3)16 (+3) 12 (+1)18 (+4)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Terran, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. 2 Thunderstones.


Social Check DCs


Two Llamas Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a longbow on her belt. She carries a battered club and tarnished longbow as well. Her red fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas Running, Female Tabaxi Rogue 4
Medium (5'0") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Menny Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is afraid of women and trembles around them

History: When she was but 4 years old her parents immigrated from the east. A freak accident while working with her Animal Trainer mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Insane, Shy, Disease. Bonds: Immigrant. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Menny Maekkelferce, Female Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)11 (+0) 13 (+1)18 (+4)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 15000 cp.


Social Check DCs


Mogg Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his chestnut hair up. His brown eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Bonds: Guardian, Nature, Immigrant, Rich. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Mogg Spalding, Male Half-Orc Fighter 3
Medium (6'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Merihim Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Merihim was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure; and to unite with his sister

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Merihim Lithe, Male Tiefling Adept 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. Amber (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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