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NPC Generator

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Advanced [show]


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Servant does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His gray fur is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast forest. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Justice. Bonds: Job, Attractive, Nature. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Kite In the Wind, Male Tabaxi Bard 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Religion +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Orc, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 900 gp. Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Krimp Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with broad hat. He has styled his chestnut hair well, parting it to the right. His violet eyes peer out from beneath his broad black hat.

Personality: Eccentric and domineering, Krimp will drive conversation. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Flaws: Selfish, Mundane, Racist. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Krimp Carlton, Male Half-Orc Adept 7
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Gillyd Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She has a large brown mantle and cape that has been intricately interwoven into her green robe. Her brown hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised by priests from a young age. She has had some formal singing training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Gillyd Trueblood, Female Dwarf Commoner 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 104 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 22 (+6)17 (+3) 12 (+1)10 (+0)
Skills Deception +4, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 100 pp. Solid gold idol (800 gp). Old masterpiece painting (1300 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Minor magic item.


Social Check DCs


Three Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Three lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Unemployed, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. After a long history of fighting, Three and her spouse have recently divorced.

Motivation: To reunite with her absent father.

Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Three Of Claws, Female Tabaxi Fighter 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 4 (-3)17 (+3)
Skills Deception +5, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Tordrid Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a brown Stetson hat and brown clothes. Her head has been shaved. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, she is a well trained Farmer. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Tordrid was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Tordrid's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 6 years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Rich. Occupation: Farmer

Voice: French accent

Attributes [hide]

Tordrid Goblinbane, Female Dwarf Wizard 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 30 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. Tourmaline (150 gp). Zircon (50 gp).


Social Check DCs

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