Emerald Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her lavender fur is lengthy. She has blue eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with her god.
History: Emerald was born with her father's beautiful face. She struck it rich when she found rare goods in large quantities. She has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. She hasn't told them the truth, but wants to settle down with them.
Motivation: To find somewhere to settle down; and wants a kiss
Flaws: Mundane. Bonds: Attractive, Religious, Rich, Has a crush. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Violet garnet (700 gp). Golden yellow topaz (700 gp). Banded agate (12 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Creega Wentworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many red ritualistic tattoos. She wears baggy white pantaloons and a red scarf. Her auburn hair is unkempt and raggedy. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She also has developed a complete distrust of the Armorer profession.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Creega took refuge in the large cave and found the beat up club and armor she uses now. She inherited the family business which she has now maintained for 13 years.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Addict. Bonds: Poor, Job, Nature. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 80 pp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Fallthra Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. She keeps her long auburn hair kept up in a rat tail. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Fallthra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Fallthra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Fallthra was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Military. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Common Melee.
Dazzazn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His long black crest is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.
History: Dazzazn was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Engraver.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a servant again
Ideals: Professionalism. Flaws: Shy, Greedy. Bonds: Job, Debt. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp. Rhodochrosite (11 gp). Sardonyx (80 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He carries a battered lance and tarnished sickle as well. His white crest is unkempt and raggedy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Deep green spinel (120 gp). Alexandrite (500 gp).
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