Hugh Tickle, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His hair is long and brown with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His fierce hazel eyes like to dwell on things.
Personality: Hugh wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: To get a good night's sleep; and to reunite with his old friends
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 220 pp.
Kithri Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is typically in her Adventurer uniform. Her black hair is still thick. She is very pretty but has cold, dead eyes.
Personality: She is fixated on the number 77. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is skeptical of what others tell her and is slow to trust.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and wants to open a new tavern
Flaws: Insane, Shy. Bonds: Job, Attractive, Rich. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Simple lock.
Tervaround Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her blonde hair is long and unkept. Her eyes, though not visible through her cowl, are brown.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Around other people she will do her best to conceal her emotions and appear jolly.
History: Tervaround lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tervaround grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tervaround. By chance she met her sister recently and the two have been together since.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 5 (-3) | 11 (+0) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged -1 / 1d10-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Minor magic item.
Pelaios Flair, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. He has styled his blue hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Performer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Insomniac, Disease. Bonds: Job, Rich. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp.
Calcitro Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his scythe. His golden hair is unkempt and raggedy. He has gleaming, smiling green eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Retire the richest man in the south; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic, Terran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
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