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NPC Generator

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Advanced [show]


Alice Livingstone, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is cut close to her head. She is baby faced.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She receives visions of the future at random moments

History: A powerful necromancer made her what she is. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Tanner, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Bonds: Job, Mentor. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Alice Livingstone, Female Human Wizard 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs


Sammal Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears green painted combat armor at almost all times. His white hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 3 years old his parents immigrated from the east. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Sammal Brilliance, Male Tiefling Expert 13
Medium (6'8") Tiefling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 6 (-2)13 (+1)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Tourmaline (110 gp). Golden yellow topaz (300 gp). Rhodochrosite (13 gp). Canary diamond (7000 gp). White pearl (110 gp). 1 Medium magic item.


Social Check DCs


Nimble In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His orange fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Nimble In the Morning, Male Tabaxi Sorcerer 14
Medium (6'0") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 30 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +6, Religion +7
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (3000 gp). 1 Medium magic item.


Social Check DCs


Goroth Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Armorer. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise hazel.

Personality: Overbrimming with self-confidence, Goroth isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Goroth Hackney, Male Half-Orc Monk 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. Her moppish silver hair is in a traditional bowl cut. She wears an eyepatch.

Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: Born in the north her family was never financially stable. After coming to the age of reason, Heather took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Heather Bradshaw, Female Human Commoner 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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