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NPC Generator

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Advanced [show]


Hugh Wade, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His black hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: American accent

Attributes [hide]

Hugh Wade, Male Human Barbarian 11
Medium (5'10") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 75 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills Athletics +5, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +7

Possessions: 1400 gp. Rose (40 gp). Bloodstone (40 gp).


Social Check DCs


Anthony Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. He has silver hair. His brown eyes are slightly larger than normal.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a desert tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against orcs.

Flaws: Ugly, Impulsive. Bonds: Enemies, Nature, Rich. Occupation: Sage

Voice: French accent

Attributes [hide]

Anthony Iranapha, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Synthrin Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'4". She wears skinny pants and wears a black and blue robe with the hood down, and her gloved hand is found clutching a hand crossbow. Her red crest, when down, is lengthy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Synthrin grew up listening to her father's many stories. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Adventurer, Religious. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Synthrin Kimbatuul, Female Dragonborn Warlock 5
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 11 (+0)18 (+4)
Skills Intimidation +7, Investigation +6
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 100 gp. Hematite (4 gp).


Social Check DCs


Traubon Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his silver hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Shy. Bonds: Poor, Immigrant, Military, Nature. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Traubon Goblinbane, Male Dwarf Ranger 9
Medium (4'4") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin, Gnome
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with brown skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her black hair is styled in orderly dreadlocks. She has gleaming, smiling gray eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Entrepeneur, Gifted. Flaws: Mundane, Disease. Bonds: Military. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Nurkara Rumnaheim, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)5 (-3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 340 gp. A roughly beaten golden orb (70 gp).


Social Check DCs

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