Paela Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy chestnut hair. She has a tattooed face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Barrister, who enjoyed hunting, Paela was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Paela took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Joker, Philantrophist, Optimist. Bonds: Nature, Job. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Gildmak Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in red turtlenecks beneath a white coat with tan slacks. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Gildmak will drive conversation. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He comes from a rich western family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Gnomish compassion; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Racist. Bonds: Immigrant, Rich, Religious. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Amber (160 gp). Red garnet (160 gp). 1 Minor magic item.
Smoking Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She sports a flattop fur cut. Her green unseeing eyes seem to look past you.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She works hard and plays hard.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Marshal father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Disease, Shy, Hedonist. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 900 gp.
Gadreel Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'11" western woman, she has a large black mantle and cape that has been intricately interwoven into her brown robe. She has styled her red hair well, parting it to the right. She has red eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has all her life been fascinated with music.
History: Gadreel lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she doesn't get along with people that don't share her tastes
Ideals: Artistic, Impeccable. Bonds: Guardian, Family, Criminal record. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Light wooden shield.
Zepar Blur, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Mortician. His dark red hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Zepar was born in the south. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Mortician.
Motivation: To be a Interpreter again; and an old rival family wants him found
Ideals: Persistence. Flaws: Terse. Bonds: Job, Debt, Family. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 18 (+4) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Violet garnet (500 gp). Alexandrite (500 gp). Deep green spinel (130 gp). 3 Antitoxin. 1 Thunderstones. 1 Thunderstones. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
