Bhevek Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of giants once and for all.
History: He was raised in a white middle class family as the only child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Many giants want him driven away; and someone believes him a fraud
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 16 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Maagog Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His crest is scarlet and curly. His gold unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Maagog was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Detective.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 6 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +9
Possessions: 4000 gp. Banded agate (11 gp). Eye agate (11 gp). Fiery yellow corundum (1400 gp). Peridot (80 gp). Chrysoberyl (80 gp). Emerald (1400 gp). Rich purple corundum (1400 gp). Rich purple corundum (1400 gp). Silver pearl (80 gp). Black pearl (1000 gp). Rock crystal (80 gp). Aquamarine (1000 gp). Lapis lazuli (11 gp). Tourmaline (80 gp). Chrysoprase (80 gp). Blue sapphire (1400 gp). Alexandrite (1000 gp). Banded agate (11 gp). Chrysoberyl (80 gp). Coral (80 gp).
Agnes Stanton, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair, while still mostly blonde, has prominent grey streaks. She is baby faced.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She always tries to repair and not replace. It was this mentality that drove her into the Dilettante business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Agnes reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Athletic, Persistence. Bonds: Poor, Attractive, Military. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp. Jade (40 gp).
Elizabeth Hamilton, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports grey clothing, slightly heavier than average wear. Her brown hair is unkempt and raggedy. Her eyes are hazel and catlike.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised in a island tribe. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
Kaladan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His crest is short and brass. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 3 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Immigrant, Rich. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
