Tricking Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears silk and lounges about seductively, she is not a threatening figure. Her cinnamon fur is lengthy. Her eyes are copper.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is afraid of women and trembles around them
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 8
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 17 (+3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grai Tattersall, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her golden hair is styled in orderly dreadlocks. She has amber eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She has a minor phobia of water and hates getting wet.
History: Born in the west her family was never financially stable. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by giants. Grai was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She is terrified, and will act out of fear; and someone believes her a fraud
Ideals: Fighting. Flaws: Fearful, PTSD. Bonds: Poor, Enemies. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.
Ovina Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Server uniform. Her black hair is lengthy. Her blue eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has drifted from career to career and currently works as a Server.
Motivation: To be a Layabout again.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Blue sapphire (1500 gp). Jade (100 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Mijira Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears just a black suit, and sports empty pouches on her belt. Her white crest is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: The child of eastern immigrants she idolized her mother. She found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern; and she's looking for her big break
Flaws: Racist. Bonds: Immigrant, Adventurer, Job. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Gale Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His brown fur is smooth and relatively long. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 78 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
Possessions: 2000 gp. Eye agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!