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Advanced [show]


Five Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of nunchakus on her belt, each one with a aquamarine on the hilt. She has wavy white fur. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can't help but pocket interesting objects she comes across

History: She was born to a criminal king-pin and mafia family She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Criminal record. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Five Paws, Female Tabaxi Barbarian 6
Medium (6'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 15 (+2)19 (+4)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Avelina Kenley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is black and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Energy wise she seems alert and responsive.

History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She now mingles about in high society.

Motivation: Further expansion of business; and she is greedy

Ideals: Philantrophist, Professionalism. Bonds: Immigrant, Rich, Job. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Avelina Kenley, Female Human Aristocrat 11
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Religion +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2

Possessions: 190 pp. Red garnet (160 gp). Tiger eye turquoise (16 gp). White opal (800 gp). Aquamarine (700 gp). Fiery yellow corundum (800 gp). Freshwater pearl (16 gp). Sardonyx (30 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Eva Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She sports black long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Eva was born with her mother's beautiful face. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Eva began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by orcs. Eva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and many orcs want her driven away

Ideals: Fighting, Entrepeneur. Flaws: Insane, Insomniac. Bonds: Attractive, Enemies. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Eva Remein, Female Half-Elf Fighter 11
Medium (5'2") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Auran, Orc
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +7

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Aline Vance, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a grey vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is styled in orderly dreadlocks. Her eyes are a pleasant gray.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.

History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Military, Slave. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Aline Vance, Female Human Warrior 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)11 (+0) 12 (+1)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 160 gp. Rhodochrosite (10 gp).


Social Check DCs


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his quarterstaff always slung over his shoulder, and he perpetually has his quarterstaff ready. His hair is auburn and very short. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Namfoodle was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Namfoodle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Bard 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)18 (+4) 12 (+1)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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