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Kerkad Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered greataxe and tarnished bastard sword as well. His green crest is singed and shortened. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Kerkad lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Carpenter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Kerkad Umbyrphrael, Male Dragonborn Commoner 5
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Golden yellow topaz (1000 gp). Bloodstone (60 gp). Aquamarine (1000 gp). Sard (60 gp). 2 Thunderstones. 2 Alchemist’s fire. 5 Acid flasks.


Social Check DCs


Senteq Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His black hair is kept up in a ponytail inside a deerstalker hat. His gray eyes peer out from beneath his deerstalker tan hat.

Personality: He dislikes all the random violence that takes place in the north. Animals are drawn to him, and he is able to talk to them.

History: Senteq was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Pacifist, Gifted. Bonds: Poor, In love. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Senteq Wildwander, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Theobald Nibley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is chestnut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Theobald was born in the east. At a young age he loved to build and create. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Gifted, Persistence. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Theobald Nibley, Male Human Barbarian 8
Medium (5'5") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +6, Deception +6
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a red and blue handkerchief worn on his left side. He sports a long silver beard, and similarly colored long hair. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west, but his parents moved at a very young age to the south. Borun was born on a far western island where he grew up under the tutelage of his mother, an expert Bowyer. He now spends his time doing works of charity.

Motivation: To clean up the streets; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Athletic, Gifted, Philantrophist. Bonds: Family, Immigrant, Guardian. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Borun Strongbones, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 15 (+2)10 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


Andry Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She wears baggy red pantaloons and a brown scarf. Her moppish silver hair is in a traditional bowl cut. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich eastern family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. By chance she met her brother recently and the two have been together since.

Motivation: She is content; and her religion dominates her actions

Flaws: Terse, Mundane. Bonds: Family, Rich, Religious. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Andry Brightmoon, Female Halfling Warlock 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)17 (+3) 17 (+3)10 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Giant, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 400 gp. Azurite (14 gp). Fiery yellow corundum (700 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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