Reddlepop Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her left leg appears badly burned and disfigured. She wears a colorful flower in her white hair. She has gray eyes and a blue hat with a black feather.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Reddlepop was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Reddlepop decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Family, Criminal record. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 51 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 11000 sp.
Henry Copeland, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a fancy grey suit. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.
History: His mother raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Elven people; and to get a good night's sleep
Ideals: Optimist, Artistic. Flaws: Insomniac, Racist. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. Red garnet (100 gp).
Tawar Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky white painted plate armor. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Animals are drawn to her, and she is able to talk to them.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was turned out during the war. She and her family wandered north to less war torn lands. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the north
Ideals: Optimist, Gifted, Entrepeneur. Flaws: PTSD. Bonds: Immigrant. Occupation: Bellfounder
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 900 gp.
Cumpen Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear blue pants and tee shirts. Her brown hair is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She is mildly Gnome supremacist, though she does not identify as such. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and wants to raise her children well
Flaws: Ugly, Racist, Mundane. Bonds: Military, Family. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 10)
Armor Class 12
Hit Points 87 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Elven, Halfling
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 250 pp. White opal (700 gp). Moonstone (60 gp). Alexandrite (700 gp). Azurite (16 gp). Azurite (16 gp). Fire opal (700 gp). Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Westbrook, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. He has a long chestnut beard with little hanging trinkets. His amber eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Priest, who enjoyed hunting, Charles was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
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