Windy Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a grey coat with white slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is red and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. She is lazy, self-centered, vain, and jealous.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to have a good time and be beloved
Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. 3 Antitoxin. 2 Alchemist’s fire. 4 Holy water.
Ralf Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with deerstalker hat. His silver hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered west to less war torn lands. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive, PTSD, Secretive. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 60 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +8
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marigold Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear flannel. She has shaved her head bald. Her violet eyes peer out from beneath her feathered white hat.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is compelled to act according to her religious beliefs; and she is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Religious, Military. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1800 sp.
Kildrak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and tan robe with the hood down. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. He has a long auburn beard with little hanging trinkets. He has several tiny amethyst earrings on each ear.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Sark Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He has done his best to style his silver hair to look like a famous performer. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Flaws: Antagonistic, Addict. Bonds: Military, Adventurer. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Jasper (70 gp). Zircon (70 gp). White pearl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
