Senteq Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his white hair down. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 8000 sp.
Conrad Lindsey, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of orcs once and for all.
History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Enemies, Immigrant. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Purban Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His gray eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: Purban was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Fletcher, but he was a colossal failure. He then took over the family business and is one of the better Dilettante for hire.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Selfish, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Dilettante
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 16
Hit Points 53 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 21 (+5) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 700 gp. Jet (130 gp).
Flask Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He has wavy gray fur. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Performer soon after.
Motivation: To reunite with his absent mother; and sabotage a competitor
Ideals: Logical. Bonds: Military, Job, Family. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 3000 sp. Jade (160 gp). Fiery yellow corundum (800 gp).
Callie Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. She is physically well-built. Her red hair is wavy and long. Her eyes are hazel.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a small toy that she constantly fidgets with.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Banker they were divorced and she won custody of their daughter. She worked as a Roofer, and she later adopted a second daughter.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge
Flaws: Antagonistic, Addict. Bonds: Rich, Military, Family, Enemies. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 40000 cp. Violet garnet (1600 gp). Aquamarine (1600 gp). White opal (800 gp). Moss agate (14 gp).
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