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NPC Generator

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Advanced [show]


William Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. William is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

William Galanodel, Male Half-Elf Rogue 6
Medium (5'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 7
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 8000 sp. Black star sapphire (1100 gp).


Social Check DCs


Zephan Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His black hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Zephan wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Zephan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Zephan Panic, Male Tiefling Fighter 5
Medium (6'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 16 (+3)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ishte Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is slicked back into a classic pompadour. She is baby faced.

Personality: She is irascible and easily irritated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Ishte Sadness, Female Tiefling Monk 6
Medium (5'11") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)17 (+3) 10 (+0)16 (+3)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 200 gp. Freshwater pearl (8 gp). Rhodochrosite (8 gp). Obsidian (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his yellow robe and has his sai always slung over his shoulder. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Immigrant, Job. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Balimaar Sherman, Male Half-Elf Monk 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3

Possessions: 90 gp.


Social Check DCs


Symma Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" northern woman, she dresses like a well dressed Marshal does. She is bald on top and has large silver tufts of hair around her ears. She has a dull look in her green eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She worked as a nervous Marshal and found it very stressful. She has achieved small success as a Marshal.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Greedy, Shy. Bonds: Job. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Symma Oomtrowl, Female Gnome Wizard 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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