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Advanced [show]


Kerkad Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his black robe and has his monstrous two handed axe always slung over his shoulder. His crest, while still mostly rusty, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Bonds: Immigrant, Criminal record, Adventurer, Rich, Family. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Kerkad Clethtinthiallor, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Neega Quinton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a white collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. She has several tiny aquamarine earrings on each ear.

Personality: Always inclined to offer people food she seems plenty friendly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Neega Quinton, Female Half-Orc Adept 2
Medium (4'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 sp. 1 Backpack.


Social Check DCs


Pennie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft yellow waves gently in the breeze. She has no hair. Her brown eyes are passionate and lively.

Personality: She can speak with the recently deceased. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants she idolized her mother. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Pennie Quickstep, Female Halfling Fighter 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).


Social Check DCs


Anverth Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy blue suit. His hair is brown, silky, and of moderate length. He has a dull look in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Military, Nature. Occupation: Priest

Voice: Stutters

Attributes [hide]

Anverth Albaratie, Male Gnome Bard 7
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. Gold dragon comb with red garnet eye (1300 gp). Silver comb with moonstones (200 gp). Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Virra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tight fitting tan shirt and pants. Her long white hair reaches down to her waist. Her hazel eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Virra is combative with any and all who dare try her patience in the slightest.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Virra has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she seems to be bored by most things

Ideals: Justice. Flaws: Selfish, Mundane, Disease, Antagonistic. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Virra Murnig, Female Gnome Barbarian 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. Iolite (70 gp).


Social Check DCs

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