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Advanced [show]


Flame Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He has wavy black fur. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Painter.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Nature, Enemies. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Flame Of Claws, Male Tabaxi Paladin 3
Medium (6'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Arnold Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of his god on his torso. He is bristling with hidden weapons, mostly daggers and crossbows. His golden hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Criminal record, Nature. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Arnold Wallace, Male Human Monk 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Chrysoprase (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Roondar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear blue pants and tee shirts. His white hair is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Philantrophist. Bonds: Family, Nature, Poor. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Roondar Murnig, Male Gnome Barbarian 6
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Seebo Offund, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Seebo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Extrovert, Entrepeneur. Flaws: Insane, Antagonistic. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Seebo Offund, Male Gnome Wizard 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 80 gp.


Social Check DCs


Giselle Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of the four houses of cards around her neck, and a scythe on her belt. Her black hair is wavy and long. Her blue eyes lackadaisically let the world flow into them.

Personality: Giselle is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised by priests from a young age. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: She is compelled to act according to her religious beliefs; and she wants to meet her childhood hero

Ideals: Fighting, Extrovert. Bonds: Adventurer, Religious, Mentor. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Giselle Koehlanna, Female Half-Elf Druid 7
Medium (5'1") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 7000 sp. Alexandrite (800 gp).


Social Check DCs

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