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NPC Generator

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Advanced [show]


Emeny Weld, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her hammer, marred by sweets. She wears her chestnut hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are amber.

Personality: Calm and collected, she is a well trained Tanner. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Tanner like her father before her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Emeny Weld, Female Human Barbarian 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. He keeps his brown fur in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Addict. Bonds: Poor, Attractive, Family, Military. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Trail In the Wind, Male Tabaxi Druid 17
Medium (5'11") Tabaxi, Neutral Evil (CR 17)
Armor Class 11
Hit Points 102 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 1100 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Old masterpiece painting (800 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (170 gp). Gold dragon comb with red garnet eye (1000 gp). An abacus with copper, silver and gold markers (170 gp). Jeweled electrum ring (4000 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Sapphire pendant on gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Silver comb with moonstones (600 gp). An abacus with copper, silver and gold markers (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (400 gp). Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Medium magic item.


Social Check DCs


Aldous Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is slicked back into a classic pompadour. His amber eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Merchant, Aldous learned a great deal about his father's area of expertise. He worked as a nervous Merchant and found it very stressful. He has worked as a Merchant like his father before him.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Merchant

Voice: American accent

Attributes [hide]

Aldous Meliamne, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 7 (-2)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hirrathak Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His green crest is lengthy. His half smiles and red eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: Hirrathak was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Opinionated, Entrepeneur, Logical. Bonds: Attractive, Slave, Enemies. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Hirrathak Nemmonis, Male Dragonborn Monk 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Dorn Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is greasy and uncared for. His eyes are brown and beady.

Personality: Dorn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is frequently practicing swordplay.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Dorn Churchill, Male Half-Orc Expert 1
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)4 (-3) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature -1
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Red garnet (90 gp).


Social Check DCs

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