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Advanced [show]


Bardryn Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her brown hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She is harsh and unforgiving.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Bardryn Foamtankard, Female Dwarf Paladin 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 117 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 4000 gp. Azurite (11 gp). Azurite (11 gp). Black star sapphire (800 gp). Deep blue spinel (1200 gp). Sardonyx (30 gp). Aquamarine (1200 gp).


Social Check DCs


Nazdûg Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright blonde hair and a scraggly beard. His eyes are amber and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Religious, Enemies. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Nazdûg Harrington, Male Half-Orc Barbarian 9
Medium (5'2") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 95 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 700 gp. A roughly beaten golden orb (140 gp).


Social Check DCs


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports grey clothing, slightly heavier than average wear. His hair is silver and curly. His blue eyes peer out from beneath his feathered grey hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: Manfred was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Healer for hire.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a locksmith again

Ideals: Gifted, Persistence. Flaws: Terse. Bonds: Job, Enemies. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Emsworth, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 18 (+4)10 (+0)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Giant, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp. 1 Alchemist’s fire.


Social Check DCs


Wiggens Murnig, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears a tan coat over a white low-cut shirt, and a small hat upon his head. He has no hair. This hazel eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Wiggens Murnig, Male Gnome Druid 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Adelaide Brandon, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tight fitting grey shirt and pants. Her long brown hair reaches down to her waist. She has a tattooed face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Adelaide Brandon, Female Human Monk 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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