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NPC Generator

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Advanced [show]


Peter Huckabee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of strength around his neck, and a falchion on his belt and is in decent physical shape. He is bald on top and has large auburn tufts of hair around his ears. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Peter Huckabee, Male Human Adept 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tippletoe Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bald on top and has large red tufts of hair around her ears. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Tippletoe Rofferton, Female Gnome Warlock 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Zykroff Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears green leather gloves, a green jacket, and tight pants. Her crest is bronze, silky, and of moderate length. Her eyes, though not visible through her cowl, are gold.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses divination through singing.

History: When she was but 8 years old her parents immigrated from the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zykroff took refuge in the old dungeon and found the beat up sickle and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Immigrant, Nature. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zykroff Kimbatuul, Female Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)7 (-2) 9 (-1)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Moon Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His black fur is knotted and matted. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Laborer in town.

History: Born to a pair of adventurers, Moon grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Moon Of Ebony, Male Tabaxi Druid 7
Medium (6'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 14 (+2)20 (+5)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 7000 sp. Freshwater pearl (10 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Anverth Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of his god on his torso. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is blonde. His ears are large.

Personality: Aggressive, abrasive, and angry, Anverth embodies much of what other species detest in the Gnomes. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: He is content; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy, Mundane. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Anverth Fiddlefen, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)6 (-2) 16 (+3)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs

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