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NPC Generator

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Advanced [show]


Beast Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. She has wavy black fur. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She will rave to anyone who will listen. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 6 years old her parents immigrated from the north. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has never given up on her music dream.

Motivation: She loathes her own lifestyle; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Insane, Depressed. Bonds: Religious, Immigrant. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Beast Mist, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)9 (-1) 17 (+3)17 (+3)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cairn Twist, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His brown hair is long and unkept. His eyes are likewise silver.

Personality: Aggressive, abrasive, and angry, Cairn embodies much of what other species detest in the Tieflings. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Cairn Twist, Male Tiefling Commoner 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Obsidian (9 gp). 1 Masterwork Common Melee.


Social Check DCs


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is physically well-built. He has no fur. He has several tiny amethyst earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Silent studied abroad. His arcane abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Silent Shore, Male Tabaxi Adept 10
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Insight +5, Investigation +6
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His long auburn hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Naeris was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has achieved small success as a Junk Dealer.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Naeris Ray, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)8 (-1) 14 (+2)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 20000 cp. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Gurdis Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She is portly but not overly obese. Her black hair is well kept. She has a dull look in her amber eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not trust anyone and sleeps with one eye open.

History: Gurdis was born in the south. At a young age she loved to build and create. A gifted student she started as a Ploughman, but she got bored and became a Mayor. She left for the south, certain she would find work there.

Motivation: Revenge; and sabotage a competitor

Ideals: Persistence. Flaws: Insomniac. Bonds: Job, Immigrant, Enemies. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Gurdis Loderr, Female Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 19 (+4)14 (+2) 13 (+1)7 (-2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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