Ethereal In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His long lavender fur is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears silk and lounges about seductively. His fur is brown and curly. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Mentor. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 51 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
Possessions: 1500 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp).
Quelenna Goltorah, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears an entirely blue suit with black socks and a vest with buckled shoes, she is not a threatening figure. She keeps her brown hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a forest tribe. Quelenna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quelenna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's repulsed by the PC.
Flaws: Insomniac, Antagonistic. Bonds: Family, Nature, Criminal record. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 21 (+5) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 70000 cp.
Whurdred Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'3". She wears a lot of dark rich colors, with gold accents. She has moderate length silver hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of illithids once and for all.
History: Born in the west to a Spy, Whurdred learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 6 years.
Motivation: Someone believes her a fraud.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Sammal Doom, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His red eyes peer out from beneath his Stetson black hat.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered
History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 19 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Celestial, Druidic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1500 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
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