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NPC Generator

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Advanced [show]


Donella Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this woman wears a faded coat and loose pants complete with deerstalker hat. She wears a deerstalker hat to hide her balding. Her eyes are hazel and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a dyer and was forced into it by her family

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Donella Munggen, Female Gnome Barbarian 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 16000 sp.


Social Check DCs


Bree Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. Her red hair is cut jaggedly and amateurishly. She has several tiny sapphire earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Bree and her spouse have recently divorced.

Motivation: She has a crush on the local Knight; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Extrovert. Flaws: Shy, Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Bree Stoutman, Female Halfling Warlock 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 10
Hit Points 76 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)9 (-1) 13 (+1)6 (-2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. A necklace of small pink pearls (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold music box (3000 gp). Silver comb with moonstones (100 gp).


Social Check DCs


John Whitby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of brigands; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

John Whitby, Male Human Expert 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 5 (-3)8 (-1)
Skills Medicine -1, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Kallista Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'6" western woman, she sports green clothing, slightly heavier than average wear. She keeps her long red hair kept up in a rat tail. Her white unseeing eyes seem to look past you.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Kallista was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Her first spouse was a Interpreter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Flaws: Disease, Sensitive. Bonds: Family, Poor, Adventurer. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Kallista Wisdom, Female Tiefling Fighter 7
Medium (5'6") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 5 (-3)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east his family was never financially stable. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Flaws: Addict, Impulsive. Bonds: Adventurer, Poor, Military. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Trym Breeden, Male Human Wizard 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)18 (+4) 16 (+3)14 (+2)
Skills History +6, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 140 gp.


Social Check DCs

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