Emeny Denholm, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her silver hair is cut short. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Emeny took refuge in the large cave and found the beat up dagger and armor she uses now. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Rich, Nature. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2000 gp.
Maagog Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Tailor does, and he perpetually has his nunchaku ready. His bronze crest is thinning but still full. His eyes, though not visible through his cowl, are gold.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Lazy, Disease. Bonds: Job. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, tan, dusty cloak. His white hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Shy, Disease. Bonds: Military. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. Coral (120 gp).
Elama Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a perfectly clean shirt and pair of pants. She has moderate length chestnut hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Beggar, who enjoyed hunting, Elama was taken on many hunting expeditions. Her childhood dream was to be a Beggar, but she was a colossal failure. She inherited the family business which she has now maintained for 13 years.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Insomniac, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 88 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2700 gp. Alexandrite (200 gp). Black opal (800 gp). Tiger eye turquoise (4 gp). Silver pearl (100 gp). Onyx (30 gp). Bloodstone (30 gp).
Ridaro Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she has the majority of her body covered in plate. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her ears are large.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a herbalist and was forced into it by her family
Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Rich. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 pp. 1 Holy water. 2 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
