Akra Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a dagger on it. Her crest is green and curly. Her gold eyes dart from person to person.
Personality: She is irascible and easily irritated. Energy wise she seems alert and responsive.
History: Gifted from a young age, Akra studied abroad. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Many dire rats want her driven away; and she wants to meet her childhood hero
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 gp. Jasper (80 gp). Iolite (80 gp). Jasper (80 gp). Rose (80 gp). Zircon (80 gp).
Gerbo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear tan pants and tee shirts. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Gerbo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 370 gp. Star rose quartz (70 gp).
Three Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats, and she perpetually has her warhammer ready. Her gray fur is slicked back into a classic pompadour. This blue eyed southerner is not easily forgotten.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich southern family. Three was born on a far southern island where she grew up under the tutelage of her father, an expert Apothecary. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants to get laid; and she has a crush on the local mortician
Ideals: Fighting, Logical. Flaws: Terse. Bonds: Rich, Immigrant, Has a crush. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 2300 gp. Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.
Dorn Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely black suit with white socks and a vest with buckled shoes. His brown hair and beard is wavy and long. His green eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.
History: Dorn was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has drifted from career to career and currently works as a Bellfounder.
Motivation: He has a crush on the local Apothecary; and expand his business
Flaws: Shy. Bonds: Family, Job, Has a crush. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 9 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Tiger eye turquoise (8 gp). Iolite (20 gp). Tourmaline (70 gp).
Left-Handed Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He tends to wear a brown poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He has dyed his greying brown fur a little too much giving a sharp brown color. His eyes are yellow and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Left-Handed lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and doesn't want to be a unemployed and was forced into it by his family
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Criminal record, Family. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
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