Zagga Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat, and she perpetually has her kukri ready. She wears a small hat to hide her balding. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a small toy that she constantly fidgets with.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Attractive. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 80 pp. Hematite (12 gp). Amethyst (160 gp). White pearl (160 gp). Red spinel (160 gp). Tourmaline (160 gp).
Gynk Eastaughffe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her hair is brown and very short. Her gray eyes are slightly larger than normal.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. Through the years after Gynk was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Gynk's mother didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist, Addict. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
Possessions: 600 gp. Moonstone (30 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Fax Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a simple green robe with white stripes complete with hood. His rusty crest is matted, messy, and big. His thin eyebrows rest above his beady gold eyes.
Personality: Aggressive, abrasive, and angry, Fax embodies much of what other species detest in the Dragonborns. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. His necromantic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 300 gp.
Ahvain Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Merchant uniform. His red hair is lengthy and is close to two feet long. This brown eyed easterner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: Ahvain hails from a village terrorized by illithids. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has drifted from career to career and currently works as a Merchant.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Shy, Selfish. Bonds: Job, Enemies, Slave. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp.
Burgell Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tan painted combat armor at almost all times. His silver hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Adventurer. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
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