Spear Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her brown fur to look like a famous performer. Her face is scarred and worn.
Personality: Spear is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of a Fortune-teller, who enjoyed hunting, Spear was taken on many hunting expeditions. She was taken from her home at a very young age. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Merchant, and she later adopted a second son.
Motivation: Marry her sister to traveling adventurers.
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Nature, Slave. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 50 pp.
Emerald Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear pastel tank tops with brown skirt. Her beige fur is thinning but still full. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born blind and as such lacked many opportunities for work. She moved out north to avoid the crime she committed. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 90 pp. Chrysoberyl (110 gp). Pink pearl (110 gp). Lapis lazuli (12 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sora Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is wearing colorful clothing, dressed as a Seamstress. Her clothes are grease stained in places. Her white crest is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Sora's homeland. Sora decided to take the middle way and become a bodyguard. She was granted necromantic powers by her dying sister.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Amethyst (100 gp). Malachite (15 gp). Rhodochrosite (15 gp). 1 Minor magic item.
Nija Secret, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Weaver. Her dark red hair is greasy and uncared for. She has a dull look in her white eyes.
Personality: She is calm most of the time but flees social interaction. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Nija grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.
Motivation: To be a Seamstress again; and meet up once more with her childhood friend
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 290 gp. Malachite (8 gp). Hematite (8 gp).
Fargrim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his falchion ready. He has moderate length chestnut hair. He has gleaming, smiling violet eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life
Ideals: Entrepeneur, Fighting. Flaws: Depressed, Insane, Lazy. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 390 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
