Rivaan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears a small hat to hide his balding. His gold eyes peer out from beneath his small green hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Athletic, Fighting, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 80 pp. A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gomory hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Ideals: Entrepeneur, Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp. Moss agate (14 gp).
Morana Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. She has chestnut hair. Her hazel eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Morana was born the youngest of three triplets. She was an apprentice working in her mother's forge. She has worked as a Laborer like her mother before her.
Motivation: To prove her worth to the world; and sabotage a competitor
Ideals: Joker, Justice. Flaws: Impulsive. Bonds: Family, Job. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 45 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +4
Possessions: 3000 gp. Alexandrite (900 gp). Star rose quartz (50 gp). Amethyst (70 gp). 1 Minor magic item.
Trail In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. Her fur is gray and curly. She wears crescent spectacles with a black brim.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Priest and found it very stressful. She struck the Priest job and began her own company from there.
Motivation: To reunite with her absent father; and balancing her hectic life and new priest responsibilities is difficult
Flaws: Insane, Impulsive. Bonds: Mentor, Job, Family. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1 Minor magic item.
Giselle Harper, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a grey and violet handkerchief worn on her left side. Her chestnut hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her necromantic abilities were realized during a raid on her village. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Half-Orc people; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted. Flaws: Antagonistic, Racist. Bonds: Immigrant, Adventurer. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 7 (-2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp. Malachite (16 gp).
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