Broce Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has done his best to style his white hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Sellsword, Broce learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and many orcs want him driven away
Flaws: Mundane. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Sellsword
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 89 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1000 gp.
Cockaby Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a tight fitting tan shirt and pants. His hair is long and white with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His eyes are a pleasant green.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid.
Flaws: Impulsive, Mundane. Bonds: Attractive, Has a crush, Religious. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
Erevan Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.
History: Erevan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Poor. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 3000 cp. Red garnet (130 gp). Carnelian (70 gp). Tiger eye turquoise (4 gp).
Vaina Liadon, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is portly but not overly obese. Her small hat is riddled with cuts and holes. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful brothel owner made her what she is. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Mentor, Adventurer. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp.
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown coat over a pastel low-cut shirt, and a Stetson hat upon his head. He has moderate length white fur. His eyes are a pleasant amber.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. During his travels, Tricking and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tricking discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tricking fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and several ex partners dislike his way of doing things and want revenge
Flaws: Disease. Bonds: Adventurer, Criminal record, Enemies. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 52 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Jasper (80 gp). Chrysoprase (80 gp). Jet (120 gp). Brown-green garnet (120 gp). Deep blue spinel (1100 gp).
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